Type of Feat: General
Prerequisite: Dirty Fighting or Sneak Attack or Death Attack, Sleight of Hand 8 ranks.
Specifics: A smart knave always has a dagger in his boot, an ace up his sleeve, and sand in his pocket. At will, the character can attempt to temporarily blind another creature. If he succeeds at a ranged touch attack and the target fails a reflex saving throw (DC 25), it is blinded for one round. If the target passes the saving throw, it still suffers a -1 penalty to attack rolls for one round. As a trick becomes expected when it is used too often, it may only be used once every ten rounds.
Use: Selected.
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Sand in the Eyes
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